Ukubumba iMold (Ukukrola): Ubuhle obungenazithintelo!
Iinkqubo yokuthungaibizwa ngokuba yi-"sun texturing" eHong Kong, "bite texturing" eTaiwan, kwaye "etching" ngokwesigama esisemthethweni. Igama layo lesiNgesi yi-"texture" okanye "texturing". Njengoko iimveliso zeplastiki ezininzi zizalisa ubomi bethu, abantu baya bengafuni ukuzibona zifana neemveliso "zeplastiki". Ke ngoko, ukuhombisa isikhunta kusetyenziswa inkqubo yokusika kuhambelana ngakumbi nezinto abantu abazikhethayo.
【Injongo yokubhala i-texturing】
Phucula inkangeleko yeemveliso. Ngokusebenzisa i-texturing, inokugubungela iziphene ezifana neempawu zokushwabana, imigca ye-weld, kunye neempawu zenyathelo kwiindawo zokwahlulwa kunye nezakhiwo ze-slider.
Yomeleza amandla omphezulu weendawo emva kokwenza i-texturing kunye ne-sandblasting.
Yandisa inkangeleko yeempawu zeplastiki, nto leyo evumela iimveliso ukuba zibonise uyilo olwahlukeneyo okanye olutsha.
【Umgaqo wokubhala i-texturing】
Izisombululo zeekhemikhali (ezifana ne-sulfuric acid, i-nitric acid, njl.njl.) zisetyenziselwa ukusabela ngentsimbi yokubumba, kwaye inkqubo yokusabela ilawulwa ukuze kufezekiswe iziphumo ezahlukeneyo zokuthungwa.
【Ukuhamba kweNkqubo yokuLungisa】
Ukulungiswa kweMbumba → Ukuvezwa kweFilimu → Ukufakwa kweFilimu → Ukuvezwa → Ukugrumba → Ukucoca → Emva konyango
【Iintlobo zeMifanekiso】
Ipateni yesanti
Ipateni yeSatin
Ipateni yesikhumba
Ipateni yelitye
Ipateni yejometri
Ipateni yezandla
Ipateni ye-HN3D, njl.
【Iinkqubo zokulungisa i-texture】
Ukucoca: Coca umphezulu womngxuma wesikhunta kakuhle ukuze ususe ioyile yomphezulu.
Ukufihla: Gquma imiphezulu engaphakathi engadingi ukuthungwa ngeteyipu yokuncamathelisa okanye ufake ipeyinti yokulwa nokugqwala ukuze uthintele ukugqwala. Le yeyona nkqubo ithatha ixesha elide. Kukho izinto ezintathu eziqhelekileyo zokufihla:
Iteyiphu enamathelayo etyebileyo: Isetyenziselwa ukugubungela uninzi lomphezulu womngxuma.
Iteyiphu encamathelayo ebhityileyo: Isetyenziselwa ukugquma iindawo ezineenkcukacha, ezifana nemiphetho ye-arc.
Ipeyinti elwa nokugqwala: Isetyenziselwa iindawo ezingenako ukugqunywa yiteyiphu yokuncamathelisa, njengeendawo ezigobileyo ezintsonkothileyo.
Ukomisa: Yomisa ipeyinti elwa nokugqwala.
Unyango Lomphezulu: Sula umphezulu womngxunya oza kuthungwa ngononophelo ngekotoni efunxayo ukuqinisekisa ukuba akukho kungcola okanye ukungcola okushiyekileyo, ngaloo ndlela kuqinisekisa isiphumo sokuthungwa.
Ukuthunga: Futha ipeyinti kumphezulu womngxuma ukuze utshintshwe ube mdaka, uze uyintywilisele kwisisombululo sokuthambisa. Ngexesha lenkqubo yokuthambisa, jongaimeko yokuthungakwaye uphinde ucwilise ude ufumane isiphumo esifunekayo sokuthungwa.
Ukuqhumisa isanti: Ukuqhumisa isanti kufeza iinjongo ezimbini. Okokuqala, kususa isisombululo esiseleyo kumphezulu womngxuma (ngaphambi koku, hlambulula ngamanzi e-ammonia kunye noxinzelelo lomoya). Okwesibini, kulungisa ukuqaqamba kobume—amanqanaba ahlukeneyo okuqaqambisa anokufezekiswa ngokusebenzisa amasuntswana esanti kunye noxinzelelo.
Iinkqubo ezilandelayo: Coca umphezulu womngxuma kakuhle, ufake i-anti-rust agent, uze ubuyisele iindawo zokubumba kwindawo yokugcina izinto.umenzi wesikhunta.
【Iimfuneko zeMolds Ngaphambi kokwenza iTexturing】
Umsebenzi owenziwe kwisikhunta ngaphambi kokugrumba udlala indima ebalulekileyo kwisiphumo sokwakheka, ngoko ke akukho nkcukacha kufuneka zinganakwa:
Imfuneko ye-Draft Angle (kubude obungaphantsi kwe-500mm): Ubuncinane i-degree e-1 iyafuneka kwi-13μm nganye (ngaphandle kweempawu ezikhethekileyo).
Imfuneko yokupolisha:
Ukuze ufumane ubunzulu bobume obumalunga ne-5μm: Sebenzisa iphepha lokusila elinobukhulu begrit obuyi-1200 nangaphezulu.
Ukuze ufumane ubunzulu bobume obumalunga ne-10μm: Sebenzisa iphepha lesandpaper eliyi-1000-grit.
Ukuze ufumane ubunzulu bobume obumalunga ne-25μm: Sebenzisa iphepha lesandpaper elingama-800-grit.
Ukuze ufumane ubunzulu bokuthungwa obungaphezulu kwe-50μm: Sebenzisa iphepha lesandpaper elingama-600-grit.
Unyango loMgca wokuHlukana: Kucetyiswa ukuba ushiye umda ubuncinane obuyi-0.2 ukuya kwi-1mm. Ukuba kufuneka i-electroplating emva kokwenza i-texturing, kucetyiswa ukuba wonyuse ubunzulu be-texture nge-10μm.
Iimfuneko zoMphezulu weMbumba Ngaphambi koKuthungwa: Akukho zimpawu zomatshini, akukho ndawo zokuwelda, akukho zimpawu zokupolisha, akukho zimpawu ze-EDM (electrical discharge machining); umphezulu weMbumba kufuneka ube nobuthambileyo obufanelekileyo kunye nokugutyungelwa.
【Iingxaki Eziqhelekileyo Emva Kokwenza I-Texturing】
Emva kokwenza i-texture, umphezulu womngxuma uba rhabaxa, kwaye iingxaki eziqhelekileyo kukunamathela kwi-mold (ukutsala) nokunamathela kwi-mold engaphambili. Kwezinye iindawo, ngenxa ye-engile encinci ye-draft yokuqala, i-engile ye-draft iba ncinci nangakumbi (okanye ingabi ne-negative) emva kokwenza i-texture, nto leyo ekhokelela ekutsaleni kwe-mold. Ngexesha lokukhupha i-texture, ukususwa kakuhle kwe-demolding kudla ngokubangela "ukumhlophe kwe-expection" (ukumhlophe kwe-stress kwiindawo zokukhupha i-expection), nto leyo echaphazela kakhulu inkangeleko yemveliso.
Ukusombulula ingxaki yokutsala isikhunta:
Polisha umphezulu ogudileyo ukuze unciphise ubunzulu bokugudileyo kwaye ususe ii-engile ezibukhali ezibangelwaukuthungwa, ukuqinisekisa ukuba i-demolding iguquguquka kakuhle.
Kwimveliso yokwenyani, ekubeni kunzima ukusombulula imiba yokudiliza ngokulungisa iiparameter zomatshini, ii-arhente zokukhulula isikhunta zihlala zisetyenziswa kumphezulu ogudileyo ngexesha lokuvelisa.
Ngokwembono yoyilo lwesikhunta, ingxaki ingaphuculwa ngokwandisa i-engile yedrafti yomphezulu otsala isikhunta kunye nokongeza ezinye izikhonkwane ze-ejector.








